Caribbean Holdem Poker

Caribbean Hold'em poker is a game derived from Caribbean Stud Poker and is actually a variation of the Texas Hold'em Poker. The game was created in order to provide a table game with Texas Hold'em poker as the foundation. Caribbean Hold'em combines the rules and formats of Caribbean Stud Poker and Texas Hold'em.

How to play Caribbean Hold'em Poker

1. Launch the Caribbean Hold'em game.
2. Select the denomination which you would to bet.
3. Place your bets by clicking on the Ante.
4. To decrease a bet hold down 'Shift' on your keyboard and left click the chip pile of the bet you want to decrease.
5. Now click 'Deal' to start the hand.
6. You are dealt 2 face up cards, the dealer is dealt 2 face down card and then the flop is dealt.
7. You may now choose to either 'Call' or 'Fold' the hand. Should you call the final 2 cards will be dealt and the hand completed. Clicking Fold forfeits the Ante bet and ends the game.

In Caribbean Hold'em, the player must place an Ante bet before the cards are dealt. The Player then receives 2 cards dealt face up. The dealers 2 cards are dealt face down. After this, the first 3 community cards or "The Flop" is dealt. The player must then decide whether to call or to fold. If he calls, he must make a wager equal to twice the ante bet. Once the player has made his decision, the remaining two community cards or "The Turn and The River" are dealt out and the dealer must then reveal his hand. To qualify the dealer must have a pair of fours (4's) or better. If the dealer does not qualify, the player's bets are returned. He also receives even money on the ante bet, regardless of whether his hand is better than the dealers. If the dealer qualifies and beats the player then the player will lose both the Ante and Call bets. If the dealer qualifies and the player ties the dealer then both Ante and Call bets will push.

If the dealer qualifies and the player beats the dealer then the ante will pay according to the Ante pay table below and the call bet will pay even money, 1 to 1.

Ante Pay Table

Royal Flush - 100/1
Straight Flush - 20/1
Four of a Kind - 10/1
Full House - 3/1
Flush - 2/1
Straight - Even Money, 1/1
Three of a Kind - Even Money, 1/1
Two Pair - Even Money, 1/1
One Pair - Even Money, 1/1
High Card - Even Money, 1/1
Call Bet - Even Money, 1/1

Hand Rankings

Royal Flush -This is the most valuable hand in all of poker. A Royal Flush is composed of Ace, King, Queen, Jack and 10, all of the same suit.

Straight Flush - is comprised of five cards in numerical order, all of the same suit. If there are two Straight Flushes at the table, then whichever hand's Straight Flush reaches the highest card value wins.

Four of a Kind - Four cards of the same rank, for example four kings, plus any fifth card. As always, higher ranks are better.

Full House - Three cards of the same rank, with a pair of another rank. The higher ranking three cards determine which full house beats the other.

Flush - Five cards of the same suit, regardless of their numerical rank. When comparing flushes, they are ranked from the top card on down. If two flushes have exactly the same cards, this is a tie and the hand would push.

Straight - Five sequential cards, regardless of their suits. In a tie, whoever's Straight goes to a higher ranking card wins.

Three of a Kind - Three cards of the same rank, with two unpaired cards. As always, a higher ranked three of a kind defeats a lower ranked three of a kind. In flop games it is possible for both players to have the same three of a kind, in which case the two unrelated "kicker" cards would determine the winner. If the two hands are identical, the hand is pushed.

Two Pair - Two cards of one rank, two cards of another rank and a kicker of a third rank.

One Pair - Two cards of the same rank and three random cards. A higher pair defeats a lower pair. When players have the same pair, the highest kicker cards would determine the winning hand.

High Card - The player holding the highest valued card wins, with the 2 as the lowest card and the Ace as the highest.


Malfunction voids all plays and pays.

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